Xenomorph Silo Alerts To Friendly Xenos.
Xenomorph Silo Alerts to Friendly Xenos: A Critical Issue in the TerraGov-Marine-Corps
The Silo Alert system in the TerraGov-Marine-Corps is designed to detect nearby marines or hostile hives, alerting players to potential threats. However, a recent issue has been reported where the Silo Alert is also triggering for friendly xenos and minions, resulting in a spamming of the chat log with unnecessary alerts. This issue has significant implications for gameplay and player experience, and it is essential to address it promptly.
The issue was discovered during a test merge session, which involved a series of pull requests from various contributors. The test merge session was conducted on Round ID 35446, using BYOND Version 515.1647. The server revision was compiled on 2025-03-13T00:48:35+00:00, and the master commit was 91f8652c194905f5de6b28d609b9acb96fb9a083.
The following pull requests were currently test merged:
- Adds Tank Autocannon by Pariah919 at commit a1d8865d10 (#17202)
- Fire lighting fix by Lumipharon at commit b1627bf86e (#17288)
- NPC defib by Lumipharon at commit a3da00c5e6 (#17311)
- Globadier additions and fixes by Mantlecrawler at commit d7cda7259a (#17239)
- Adds the Conqueror, a strain for the tier 4 King by lKiseki at commit 291bda06fb (#17262)
- Gun Crosshairs by tyeagg at commit 3fb54a3769 (#17335)
- Better explosion logging & directional explosions by TiviPlus at commit a25d8de88b (#17337)
- Revert "Queen visual warping shriek wave" by Lumipharon at commit 9f1a1c4da5 (#17363)
To reproduce the issue, follow these steps:
- Build a silo as xeno: Create a silo as a xenomorph player.
- Watch it alert to your presence like you're a hostile: Observe how the silo alert triggers for your presence, even though you are a friendly xeno.
The Silo Alert issue has significant implications for gameplay and player experience. The constant spamming of the chat log with unnecessary alerts can be distracting and disrupt the flow of gameplay. Additionally, the issue can lead to confusion and frustration among players, particularly those who are new to the game.
The Silo Alert issue in the TerraGov-Marine-Corps is a critical problem that needs to be addressed promptly. The issue is causing unnecessary alerts and disrupting gameplay. To resolve this issue, the development team needs to investigate the root cause of the problem and implement a fix to prevent friendly xenos and minions from triggering the Silo Alert.
Xenomorph Silo Alerts to Friendly Xenos: A Q&A Article
The Silo Alert issue in the TerraGov-Marine-Corps has been a topic of discussion among players and developers. To provide more information and clarity on the issue, we have compiled a Q&A article that addresses some of the most frequently asked questions.
A: The Silo Alert system is a feature in the TerraGov-Marine-Corps that detects nearby marines or hostile hives, alerting players to potential threats.
A: The Silo Alert is triggering for friendly xenos and minions due to a bug in the game's code. The issue is causing the Silo Alert to be triggered for any xeno or minion, regardless of their allegiance.
A: To reproduce the issue, follow these steps:
- Build a silo as xeno.
- Watch it alert to your presence like you're a hostile.
A: The Silo Alert issue has significant implications for gameplay and player experience. The constant spamming of the chat log with unnecessary alerts can be distracting and disrupt the flow of gameplay. Additionally, the issue can lead to confusion and frustration among players, particularly those who are new to the game.
A: The development team can fix this issue by investigating the root cause of the problem and implementing a fix to prevent friendly xenos and minions from triggering the Silo Alert. This may involve updating the game's code to include additional checks or filters to ensure that only hostile entities trigger the Silo Alert.
A: The fix should not affect gameplay or balance. The Silo Alert system is designed to detect and alert players to potential threats, and the fix will ensure that the system functions as intended.
A: The development team is working to resolve the issue as soon as possible. However, the exact timeline for the fix is not yet known. Players can expect regular updates on the status of the issue and the implementation of the fix.
A: Players can provide feedback or report issues by submitting a ticket to the game's support team. The support team will review the issue and provide a response or solution as soon as possible.
The Silo Alert issue in the TerraGov-Marine-Corps is a critical problem that needs to be addressed promptly. The Q&A article above provides more information and clarity on the issue, and we hope that it has been helpful in answering some of the most frequently asked questions. We will continue to provide updates on the status of the issue and the implementation of the fix.