It's Lila's Turn To Host Movie Night, And She's Picking Movies To Rent. Flick City Digital Movies Is Having A Sale, So Lila Rents 5 Movies For A Total Of $ $24.75 $. Each Movie Costs The Same Amount.Let $ C $ Represent The Cost To

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Introduction

It's Lila's turn to host movie night, and she's picking movies to rent. Flick City Digital Movies is having a sale, so Lila rents 5 movies for a total of $24.75. Each movie costs the same amount. Let's dive into the world of mathematics and unravel the mystery of Flick City Digital Movies.

The Problem

Lila rents 5 movies for a total of $24.75. We need to find the cost of each movie. Let's represent the cost of each movie as 'c'. Our goal is to find the value of 'c'.

Formulating the Equation

Since Lila rents 5 movies, the total cost of the movies is 5 times the cost of each movie. We can represent this as:

5c = 24.75

Solving for 'c'

To find the value of 'c', we need to isolate 'c' on one side of the equation. We can do this by dividing both sides of the equation by 5:

c = 24.75 / 5

Calculating the Value of 'c'

Now, let's calculate the value of 'c':

c = 24.75 / 5 c = 4.95

Conclusion

The cost of each movie is $4.95. Lila can enjoy her movie night with her friends and family, knowing that she got a great deal on the movies.

Understanding the Math Behind Flick City Digital Movies

Let's take a closer look at the math behind Flick City Digital Movies. We can represent the total cost of the movies as a function of the number of movies rented and the cost of each movie. The equation we derived earlier is a simple example of a linear equation.

Linear Equations

A linear equation is an equation in which the highest power of the variable(s) is 1. In our case, the equation 5c = 24.75 is a linear equation in one variable, 'c'. Linear equations can be represented in the form:

ax = b

where 'a' and 'b' are constants, and 'x' is the variable.

Solving Linear Equations

To solve a linear equation, we need to isolate the variable on one side of the equation. We can do this by adding, subtracting, multiplying, or dividing both sides of the equation by the same value.

Example: Solving a Linear Equation

Let's consider the equation:

2x + 3 = 7

To solve for 'x', we need to isolate 'x' on one side of the equation. We can do this by subtracting 3 from both sides of the equation:

2x = 7 - 3 2x = 4

Next, we can divide both sides of the equation by 2:

x = 4 / 2 x = 2

Real-World Applications of Linear Equations

Linear equations have many real-world applications. For example, in finance, linear equations can be used to calculate interest rates, investment returns, and loan payments. In science, linear equations can be used to model population growth, chemical reactions, and physical systems.

Conclusion

In conclusion, the math behind Flick City Digital Movies is a simple example of a linear equation. By understanding the math behind Flick City Digital Movies, we can appreciate the beauty and simplicity of linear equations. Whether you're a math enthusiast or just a movie buff, the math behind Flick City Digital Movies is a fun and interesting topic to explore.

Frequently Asked Questions

Q: What is the cost of each movie? A: The cost of each movie is $4.95.

Q: How many movies did Lila rent? A: Lila rented 5 movies.

Q: What is the total cost of the movies? A: The total cost of the movies is $24.75.

Q: What type of equation is 5c = 24.75? A: The equation 5c = 24.75 is a linear equation.

Q: How do you solve a linear equation? A: To solve a linear equation, you need to isolate the variable on one side of the equation by adding, subtracting, multiplying, or dividing both sides of the equation by the same value.

Glossary of Terms

  • Linear Equation: An equation in which the highest power of the variable(s) is 1.
  • Variable: A value that can change in an equation.
  • Constant: A value that does not change in an equation.
  • Solve: To find the value of a variable in an equation.

References

  • [1] Flick City Digital Movies. (2023). Movie Night Sale.
  • [2] Khan Academy. (2023). Linear Equations.
  • [3] Mathway. (2023). Linear Equations Solver.
    Frequently Asked Questions: Unraveling the Mystery of Flick City Digital Movies ====================================================================================

Introduction

In our previous article, we explored the math behind Flick City Digital Movies and unraveled the mystery of the movie night sale. In this article, we'll answer some of the most frequently asked questions about Flick City Digital Movies and provide additional insights into the world of mathematics.

Q&A Session

Q: What is the cost of each movie?

A: The cost of each movie is $4.95.

Q: How many movies did Lila rent?

A: Lila rented 5 movies.

Q: What is the total cost of the movies?

A: The total cost of the movies is $24.75.

Q: What type of equation is 5c = 24.75?

A: The equation 5c = 24.75 is a linear equation.

Q: How do you solve a linear equation?

A: To solve a linear equation, you need to isolate the variable on one side of the equation by adding, subtracting, multiplying, or dividing both sides of the equation by the same value.

Q: Can you explain the concept of variables and constants in linear equations?

A: In linear equations, variables are values that can change, while constants are values that do not change. For example, in the equation 2x + 3 = 7, 'x' is a variable, and 2, 3, and 7 are constants.

Q: How do you determine the number of movies rented?

A: To determine the number of movies rented, you need to divide the total cost of the movies by the cost of each movie. In this case, we divided $24.75 by $4.95 to get 5 movies.

Q: Can you provide an example of a real-world application of linear equations?

A: Yes, linear equations have many real-world applications. For example, in finance, linear equations can be used to calculate interest rates, investment returns, and loan payments. In science, linear equations can be used to model population growth, chemical reactions, and physical systems.

Q: How do you use linear equations to solve problems in real life?

A: To use linear equations to solve problems in real life, you need to identify the variables and constants in the equation, isolate the variable on one side of the equation, and then solve for the variable. For example, if you want to calculate the cost of a movie rental based on the number of movies rented, you can use a linear equation to solve the problem.

Q: Can you explain the concept of slope in linear equations?

A: In linear equations, the slope represents the rate of change of the variable with respect to the constant. For example, in the equation y = 2x + 3, the slope is 2, which means that for every unit increase in 'x', 'y' increases by 2 units.

Q: How do you determine the slope of a linear equation?

A: To determine the slope of a linear equation, you need to divide the coefficient of the variable by the coefficient of the constant. In this case, the slope is 2/1 = 2.

Q: Can you provide an example of a linear equation with a negative slope?

A: Yes, a linear equation with a negative slope is y = -2x + 3. In this equation, the slope is -2, which means that for every unit increase in 'x', 'y' decreases by 2 units.

Conclusion

In conclusion, the math behind Flick City Digital Movies is a simple example of a linear equation. By understanding the math behind Flick City Digital Movies, we can appreciate the beauty and simplicity of linear equations. Whether you're a math enthusiast or just a movie buff, the math behind Flick City Digital Movies is a fun and interesting topic to explore.

Glossary of Terms

  • Linear Equation: An equation in which the highest power of the variable(s) is 1.
  • Variable: A value that can change in an equation.
  • Constant: A value that does not change in an equation.
  • Solve: To find the value of a variable in an equation.
  • Slope: The rate of change of the variable with respect to the constant.

References

  • [1] Flick City Digital Movies. (2023). Movie Night Sale.
  • [2] Khan Academy. (2023). Linear Equations.
  • [3] Mathway. (2023). Linear Equations Solver.