Game Crashes At First Shop When Using Clip Decks (Sticker Deck Selection From Cryptid)
Game Crashes at First Shop When Using Clip Decks (Sticker Deck Selection from Cryptid)
The game crashes at the first shop immediately after cashing out when using Paperback paperclip decks, under Cryptid's Sticker Deck collection. This issue has been reported by several players, and it is essential to identify the root cause and provide a solution to ensure a smooth gaming experience.
The game crashes at the first shop immediately after cashing out when using Paperback paperclip decks, under Cryptid's Sticker Deck collection. This issue is specific to the Paperclip deck selection from Cryptid's Sticker Deck collection.
To reproduce this issue, follow these steps:
- Select a Paperclip deck from Cryptid's Sticker Deck collection when starting a game.
- Select any sleeve.
- Play until you beat the first round. The error should appear immediately after cashing out.
The expected behavior is that the shop should appear after cashing out.
Unfortunately, there are no screenshots available to illustrate this issue.
The game is running on Mac OS Sonoma 14.5.
The Lovely version is 0.7.1.
The Steamodded version is 1.0.0~BETA-0308a.
The Paperback version is 0.6.2.
The crash log was from an Orange Clip deck run, but further troubleshooting revealed that this happens with every Paperclip deck as well.
Oops! The game crashed: [SMODS paperback "content/paperclip/orange_clip.lua"]:19: attempt to index a boolean value
The stack traceback is as follows:
(3) Lua function '?' at file 'content/paperclip/orange_clip.lua:19' (from mod with id paperback) (best guess)
Local variables:
self = table: 0x0118edf3a8 prefix_config
info_queue = table: 0x017c69d128 }
card = table
clips = number: 0
(*temporary) = table: 0x016fc64f38 }
(*temporary) = table
(*temporary) = boolean: true
(*temporary) = string: "paperback_orange_clip"
(*temporary) = table: 0x038a7c4a70 }
(*temporary) = number
full_UI_table = table: 0x016f910d38 main
specific_vars = nil
card_type = string: "Joker"
badges = table: 0x016ffcb9c8 1
hide_desc = nil
main_start = nil
main_end = nil
card = table: 0x0374e0f6b8 RETS
first_pass = boolean: true
desc_nodes = table: 0x0166e08198 1
name_override = nil
info_queue = table: 0x017c69d128 }
loc_vars = table
cfg = table: 0x0374e16198 p_dollars
(for generator) = C function: builtin#6
(for state) = table: 0x016ffcb9c8 1
(for control) = number: 1
k = number: 1
v = string: "paperback_orange_clip"
seal = nil
sticker = table: 0x0118edf3a8 prefix_config
t = table: 0x034dbcace8 key
res = table: 0x016faad1a8 }
(5) Lua method 'generate_UIBox_ability_table' at file 'items/misc.lua
full_UI_table = nil
specific_vars = nil
card_type = string: "Joker"
badges = table: 0x016ffcb9c8 1
hide_desc = nil
main_start = nil
main_end = nil
card = table: 0x0374e0f6b8 RETS
(6) Lua upvalue 'card_hover_ref' at file 'card.lua:4789'
Local variables:
self = table: 0x0374e0f6b8 RETS
(7) Lua upvalue 'card_hover_ref' at file 'utils/ui.lua:280' (from mod with id malverk)
Local variables:
self = table: 0x0374e0f6b8 RETS
(8) Lua upvalue 'old_Card_hover' at file 'galdur.lua:155' (from mod with id galdur)
Local variables:
self = table: 0x0374e0f6b8 {RETS:table: 0x0374e0f870, CT:table: 0x0374e10018, click_offset:table:
Game Crashes at First Shop When Using Clip Decks (Sticker Deck Selection from Cryptid) - Q&A
A: The game crashes at the first shop immediately after cashing out when using Paperback paperclip decks, under Cryptid's Sticker Deck collection.
A: To reproduce this issue, follow these steps:
- Select a Paperclip deck from Cryptid's Sticker Deck collection when starting a game.
- Select any sleeve.
- Play until you beat the first round. The error should appear immediately after cashing out.
A: The expected behavior is that the shop should appear after cashing out.
A: The crash log is indicating that there is an attempt to index a boolean value, which is causing the game to crash.
A: The possible causes of this issue are:
- A bug in the Paperback paperclip deck code
- A conflict with another mod or plugin
- A compatibility issue with the game's version or operating system
A: To troubleshoot this issue, you can try the following:
- Check the game's logs for any error messages
- Disable any mods or plugins that may be causing the issue
- Update the game to the latest version
- Try using a different deck or sticker collection
A: If you have purchased the game or any in-game items, you may be eligible for a refund or compensation. Please contact the game's support team for more information.
A: To prevent this issue from happening in the future, you can:
- Regularly update the game to the latest version
- Disable any mods or plugins that may be causing issues
- Use a different deck or sticker collection
- Report any bugs or issues to the game's support team
A: Yes, you can get help from the game's community or support team by:
- Posting on the game's forums or social media channels
- Contacting the game's support team via email or live chat
- Joining a community Discord server or chat group
A: The current status of this issue is that it is being investigated by the game's support team. We will provide updates as more information becomes available.