[Feature]: Transmitter And Lead Machine Recipes [1.20.1]
Feature: Transmitter and Lead Machine Recipes [1.20.1]
The recent update has brought about significant changes to the game, introducing the Transmitter and Lead Machine recipes. These new additions have opened up new possibilities for players, allowing them to upgrade and customize their machines. In this article, we will explore the potential of these new recipes and suggest some improvements to make them more efficient and balanced.
The Transmitter is a powerful new component that can be used to replace some of the machine components. It can be applied manually to its corresponding casing, making it a great replacement for the Wireless Receiver from Ae2. This is a significant upgrade, as the Transmitter offers more flexibility and customization options.
Lead Machines are another exciting new addition that allows players to swap out some of the Zinc Machine recipes. This brings a new level of balance to the game, particularly in the realm of storage and logistics. With Lead Machines, players can create more efficient and organized storage systems, making it easier to manage their resources.
Based on the new Transmitter and Lead Machine recipes, we suggest the following improvements:
1. Change Link Recipes to Manual Application
We propose changing all link recipes to be manual application recipes of the Transmitter on their type of Casing. This would make it easier for players to customize their machines and create more complex systems.
2. Bring CC Tweaked: Wireless Modem in Line with Other Transmitter Recipes
We suggest bringing the CC Tweaked: Wireless Modem in line with other Transmitter recipes by making it a combination of Lead Machine and Transmitter. This would create a more consistent and balanced system.
3. Swap Controllers and Components
We propose swapping the controllers in some of the recipes and changing their components to make them more efficient and balanced. For example:
- Functional Storage: Controller Access Point (Lead Machine + Transmitter)
- Functional Storage: Storage Controller (Lead Machine + Wireless Receiver)
- Functional Storage: Simple Compacting Drawer (Lead Machine + Piston)
- Functional Storage: Compacting Drawer (Simple Compacting Drawer + Piston)
- Thermal Series: Vaccumulator (Lead Machine + Ender Pearl)
Implementing these suggestions would bring several benefits to the game:
- Increased Customization: Players would have more options to customize their machines and create complex systems.
- Improved Balance: The new recipes would bring a new level of balance to the game, particularly in the realm of storage and logistics.
- Enhanced Gameplay Experience: Players would have more opportunities to experiment and create unique machines, making the game more engaging and fun.
The Transmitter and Lead Machine recipes are exciting new additions to the game, offering players more customization options and a new level of balance. By implementing the suggestions outlined in this article, players would have even more opportunities to create complex systems and experiment with new machines. We hope that these suggestions will be taken into consideration and implemented in future updates.
Q&A: Transmitter and Lead Machine Recipes [1.20.1]
In our previous article, we explored the potential of the new Transmitter and Lead Machine recipes in the game. We also suggested some improvements to make them more efficient and balanced. In this article, we will answer some of the most frequently asked questions about these new recipes and provide more information on how to use them effectively.
A: The Transmitter is a new component that can be used to replace some of the machine components. It can be applied manually to its corresponding casing, making it a great replacement for the Wireless Receiver from Ae2. The Transmitter offers more flexibility and customization options, allowing players to create more complex systems.
A: Lead Machines are a new type of machine that allows players to swap out some of the Zinc Machine recipes. They bring a new level of balance to the game, particularly in the realm of storage and logistics. Lead Machines offer more efficient and organized storage systems, making it easier to manage resources.
A: To use the Transmitter and Lead Machine recipes, you will need to apply the Transmitter to its corresponding casing. For Lead Machines, you will need to swap out the Zinc Machine recipes with the new Lead Machine recipes. You can find the recipes in the game's recipe book or by searching online.
A: The benefits of using the Transmitter and Lead Machine recipes include:
- Increased Customization: Players have more options to customize their machines and create complex systems.
- Improved Balance: The new recipes bring a new level of balance to the game, particularly in the realm of storage and logistics.
- Enhanced Gameplay Experience: Players have more opportunities to experiment and create unique machines, making the game more engaging and fun.
A: Yes, you can use the Transmitter and Lead Machine recipes with other mods. However, you may need to adjust the recipes or components to ensure compatibility. It's always a good idea to test the recipes and components before using them in a live game.
A: Yes, there are some known issues with the Transmitter and Lead Machine recipes. These include:
- Compatibility Issues: Some mods may not be compatible with the new recipes or components.
- Recipe Errors: Some recipes may not work as intended or may produce errors.
- Performance Issues: The new recipes and components may cause performance issues in some cases.
The Transmitter and Lead Machine recipes are exciting new additions to the game, offering players more customization options and a new level of balance. By understanding how to use these recipes effectively and addressing any known issues, players can create more complex systems and enhance their gameplay experience. We hope that this Q&A article has provided you with the information you need to get started with the Transmitter and Lead Machine recipes.